Action | Controls | Notes |
---|---|---|
Adjust normals | shift N | Check normals in Viewport overlays dropdown > Face Orientation |
Parent to object | ctrl P | Select the object you want as the parent + the other objects; this makes it helpful for when you want to move an object with children |
Mirror material | Material > Surface: Glossy BSDF > Roughness: 0 | Makes the object reflect like a mirror |